
Video games always felt like there was something more to them than just fun or recreation. As early on as 15 the ideas for game development and graphics understandings were understood to a brief enough level where recoding videogames to increase resolutions and graphics on games as old as 2001 was possible and interesting for me. It felt like art, the idea of interactive art. The idealogy that set in at a young age for me was "The fact that the game does nothing at all without the player just proves that it is interactive art, it requires a player in order to appear in motion or to even function at all. which is unlike any other interaction we have with media."
Capturing art in motion

Find your angle
"Preskar Media Productions was created on the goal of being able to capture and share my interests and experiences with others particularly those friends and family who may not have the opportunity to connect with me in person, as much of my time is dedicated to working. The goal has always been to bridge that gap through creative digital content."